True Time
In this quick adventure game, you play as a clock repairman turned murder detective. Fix people watches to gain clues, and then use them to solve the murder!
Use the truth table at the bottom of this page to help you solve the murder. I would recommend getting a notebook to copy it down and record the clues!
IMPORTANT UPDATE: the clues to solve the murder are missing an important piece. the victim was killed with a Rope!
How to Play
Use the mouse to click on locations and talk to people
The goal when fixing a clock is to have all 12 numbers of the watch face flipped up. To do that left click and drag (or use arrow keys) to rotate the clock hands. Note that all hands rotate at the same time.
Then right click or hit X to activate the action of the hand.
- Blue hands flip the number they're pointing at
- Red hands "lock" the number, making them unable to flip
Later puzzles also include a subdial which will tick under certain conditions. When it points up it will modify the puzzle in a unique way.
Credits
Made in TIC-80 using Janet Lang
I also used Vexed's Fabled Font
The background images were sourced from Unsplash, then mangled and modified from there. Here are the links to the original images..
- A lush green field with houses in the distance, by Ben Grayland
- Historic stone buildings line a misty cobblestone street, by Sandie Clarke
- A bar with a bunch of stools in front of it, by Jon Tyson
- A staircase in a library with a chandelier hanging from the ceiling, by Adrian Botica
- A long hallway with a carpeted floor and green walls, by Strange Happenings
Truth Table
| Locations | Weapons | |||||||
|---|---|---|---|---|---|---|---|---|
| Alleyway | Bar | Hallways | Library | Knife | Mallet | Rope | ||
| Suspects | Vin Vagabond | |||||||
| Tom Towny | ||||||||
| Sally Scholar | ||||||||
| Weapons | Knife | |||||||
| Mallet | ||||||||
| Rope | ||||||||
| Updated | 14 hours ago |
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Alec T |
| Genre | Puzzle |
| Tags | No AI, Point & Click |
| Content | No generative AI was used |




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